The Museum of Modern Art (MoMA) in New York City has an exhibition of video games that includes Pac-Man from 1980, which museum visitors can play on site, and SimCity 2000 from 1994, which visitors can see only in a video presentation. MoMA claims the video presentations are only for games that would be impractical to display in a playable form, but video games are an inherently interactive medium, a feature that is grossly absent in a video-only presentation.
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Verbal·Craft and Structure·Text Structure and Purpose
hardWhich choice best describes the function of the underlined sentence in the text as a whole?
A
It identifies a feature of many video games that is not shared by some of the games included in MoMA’s exhibition.
B
It provides a claim about video games as art that both MoMA and the author accept as true.
C
It describes a misconception about video games that the author believes is evident in MoMA’s choice about which video games to exhibit.
D
It presents a consideration that the author thinks partly undermines MoMA’s approach to exhibiting video games.