Source Texts
Text
In their meta-analysis of research on advergames (video games developed to promote products or services), Zeph M.C. van Berlo et al. confirm that such games, though they can elicit player interest, may not facilitate subsequent recall of product and brand information. This phenomenon can be explained by the finite nature of cognitive capacity as it is articulated in Annie Lang's limited capacity model of motivated mediated message processing. In this case, players' cognitive resources are directed foremost toward the advergame's mechanics, leaving little or no capacity for encoding and storing the information the advertiser intends to be salient.